Dominion (Card Game) Wiki
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{{Card_Info|
 
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| name=Cellar
 
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| image=Cellar.jpg
==Key Information==
 
 
| type=Action
Kingdom Card
 
 
| effect='''+1 Action '''/ Discard any number of cards. +1 Card per card discarded.
 
 
| cost=2 Coins
Name: Cellar[[File:Cellar.jpg|thumb|100px|Cellar]]
 
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| set=Dominion: Base Set
 
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| illustration=Matthias Catrein
Type: Action
 
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}}
 
Effect: '''+1 Action''', Discard any number of cards. +1 Card per card discarded.
 
 
Cost: 2 Coins
 
 
Set: Base Game
 
 
==Additional Rules from the Rulebook==
 
==Additional Rules from the Rulebook==
 
You can't discard Cellar to itself, since it isn't in your hand any longer when you resolve it. You choose what cards to discard and discard them all at once. You only draw cards after you have discarded. If you have to shuffle to do the drawing, the discarded cards will end up shuffled into your new deck.
 
You can't discard Cellar to itself, since it isn't in your hand any longer when you resolve it. You choose what cards to discard and discard them all at once. You only draw cards after you have discarded. If you have to shuffle to do the drawing, the discarded cards will end up shuffled into your new deck.

Revision as of 17:59, 14 February 2010

Cellar
Cellar
Type Action
Effect +1 Action / Discard any number of cards. +1 Card per card discarded.
Cost 2 Coins
Set Dominion: Base Set
Illustration Matthias Catrein

Additional Rules from the Rulebook

You can't discard Cellar to itself, since it isn't in your hand any longer when you resolve it. You choose what cards to discard and discard them all at once. You only draw cards after you have discarded. If you have to shuffle to do the drawing, the discarded cards will end up shuffled into your new deck.

The Secret History of Cellar

In an article on Board Game Geek, Donald X. Vaccarino commented on the development of Cellar:

The oldest version of this didn't give you +1 Action. It obviously needed it, got it early on, and survived unscathed since. [1]